local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 243001012
L1_1 = {}
L2_1 = {}
L2_1.config_id = 12001
L2_1.monster_id = 21020201
L3_1 = {}
L3_1.x = 37.486
L3_1.y = 40.0
L3_1.z = -83.167
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 3.972
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.pose_id = 401
L3_1 = {}
L3_1.config_id = 12002
L3_1.monster_id = 21020201
L4_1 = {}
L4_1.x = 92.423
L4_1.y = 40.015
L4_1.z = -63.768
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 90.141
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.pose_id = 401
L4_1 = {}
L4_1.config_id = 12003
L4_1.monster_id = 21020201
L5_1 = {}
L5_1.x = -46.125
L5_1.y = 40.0
L5_1.z = -6.408
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 95.847
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.pose_id = 401
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 12001
L5_1 = 12002
L6_1 = 12003
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
